| |
FORUM TOPICS: |
| |
A Game Developer and Publisher's Perspective |
| |
• |
The Value-Chain: The People, The Market And The Technology |
| |
• |
Network Architecture And Infrastructure |
| |
• |
Localization: Transcending Boundaries And Cultures |
| |
Electronic Arts Asia Pacific Pte Ltd |
| |
|
|
| |
Mobile Game Evolvement In Asia-Pac |
| |
• |
Current Status & Emerging Trends of the Asian Mobile Game Market |
| |
• |
Future Directions and Potential |
| |
• |
Case-Study and Practical Advice for Mobile Game Developers |
| |
Mikoishi (Asia Pacific) Pte Ltd |
| |
|
|
| |
The Game Spy: Futurology Of The Game Content Arena |
| |
• |
The Business of Games And Where It Stands Today |
| |
• |
Evolvement Of Digital Game Content |
| |
• |
Emerging Trends And Technologies |
| |
• |
What Does the Future Hold for Games Over the Next 7-Years
(up to 2015) |
| |
MDA Singapore |
| |
|
|
| |
The Integration Between Academic Offerings And The Commercial Sector |
| |
• |
The Nuts and Bolts To Gaming Development |
| |
• |
New Business Initiatives Of The Gaming Landscape |
| |
• |
Exploring Creative Use Of Technologies Towards Content Advancement |
| |
• |
Generating New Ideas And Approaches To The Future Of Interactivity |
| |
SIM (Singapore Institute of Management) |